Xamarin iOS project takes very long to build -
it takes long build , deploy ios solution device using xamarin mac agent. taking me around 5-5.5 minutes build. xamarin.android solution takes 2 minutes build. i’ve tried deleting bin , object folders, restarting/resetting various things:
- disconnecting , re-connecting pc imac
- restarting visual studio
- restarting pc
- restarting imac
as @sushihangover mentioned, update hardware effective way reduce build , deploy time.
also, there're software-level methods speed build , deploy time.
enable incremental builds. when option enabled, ide deals parts changed. refer xamarin.ios build improvements.
this compilation mode each assembly compiled separate shared library. when enabled, change in 1 assembly require native code assembly uploaded, reduce amount of data has deployed device each build.
also, need update linker behavior, device
link all
fastest , simulatordon't link
fastest. more details can refer how speed monotouch compilation time? .enable device-specific builds. when enabled, xamarin build particular device selected. otherwise, build architectures. feature can save time when debug on particular device.
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