ios - Swift 3 create game hit before time is up -


i building game have random emoji appear in top corner , emoji appear on page. player should hit emoji before time , when emoji in page appears 1 in corner going lose. know have make emoji button , created array of image. how can link both emoji invoked each time randomly array?

here code:

class viewcontroller: uiviewcontroller {     @iboutlet var mybutton: uibutton!      var timer:timer?      @ibaction func pressed(_ sender: any) {         let imagearray:[uiimage] = [uiimage(named: "1.png")!,                                     uiimage(named: "2.png")!,                                     uiimage(named: "3.png")!,                                     uiimage(named: "4.png")!,                                     uiimage(named: "5.png")!,                                     uiimage(named: "6.png")!,                                     uiimage(named: "7.png")!,                                     uiimage(named: "8.png")!,                                     uiimage(named: "9.png")!,                                     uiimage(named: "10.png")!]         let mybutton  = uibutton(type: .custom)          let imagearray:uiimage = mybutton.image(for: uicontrolstate.normal)! uiimage          //   let mybutton   = uibutton(type: uibuttontype.custom) uibutton         mybutton.setimage(uiimage(named: "10.png"), for: .normal)          //  button.frame = cgrectmake(100, 100, 100, 100)          mybutton.addtarget(self, action: "btntouched:", for:.touchupinside)         self.view.addsubview(mybutton)         print ("hi")     }      func randomvaluebetween(min: int , max: int) -> int {         var = min         var b = max         if > b {             swap(&a, &b)         }         return int(arc4random_uniform(uint32(b - + 1))) +     } } 

if correctly understanding you, need randomly show image of 1 of ten images of emojis, , have trouble creating image appear onscreen. if so, need call imagearray[int(arc4random_uniform(10))] whenever need make image appear.


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